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.: Help for Combat States
Combat states are temporary conditions applied during battle that affect your character's capabilities. States expire after a duration and can stack or refresh.
Control States (prevent actions):
STUNNED - Cannot perform any action
STAGGERED - Cannot attack or use abilities
SILENCED - Cannot use abilities or cast spells
FEARED - Cannot attack, may attempt to flee
DAZED - Reduced effectiveness on all actions
CHARMED - Under enemy control
CONFUSED - Actions may target randomly
Movement States (restrict positioning):
PINNED - Cannot retreat, -30% attack speed
ROOTED - Cannot retreat or advance
WEIGHTED - Cannot retreat, -25% evasion
Debuff States (reduce stats):
EXPOSED - Take +20% physical damage
CHILLED - -30% attack speed
BUFFETED - -25% accuracy
SWARMED - -25% accuracy, damage over time, cannot stealth
DISRUPTED - Next ability costs +25% per stack
Damage Over Time States:
POISONED - Nature damage over time (stacks)
BLEEDING - Physical damage over time, leaves trail
BURNING - Fire damage over time
Viewing States:
Use status to see your current active states and remaining duration.
See also: help skills, help combat
Welcome to WillowdaleMUD!
v. 1.14.0 (2026-05-22)
Custom built based on GoMud Engine
(original GoMud by Dylan Squires aka Volte6).
Credits:
Development, design, mechanics and world building by Morquin
Additional mechanics and world building by Fylnor
Acknowledgements:
Players and staff of AsteriaMUD for unending fun and inspiration.
A special thanks to:
Astrum, Eryn, Durd, Briklen, Zorian, Wren, Xelphiem, Greg and Arcades
Based on GoMud Engine